Ah, okay we're inside the lab. Woah, woah woah! There's a big monster in front of me! We're here at ICE 2018 at the stand of Join Games with the new game 'Zombie Escape'.
And here's Martin McDonald, he's the Chief Exploration Officer of Join Games. Tell us about your new game. At SiGMA we saw Kleopatra VR. Which was this kind of this realistic environment with Kleopatra's palace, right? So, what's changed? What's new? We're making 360 full virtual reality games. So, fully immersive - the technology that we're delivering over is a smartphone. So everybody's got a smartphone in their pocket. And the headset that you can see here; You can get for starting at $15 on Amazon so there's zero barriers for people to play. So, 'Zombie Escape' which is the game that you can see behind us, is our second game. And here we have a hybrid game which actually crosses over between familiar computer game territory and iGaming. So, we're blurring the lines navigate to this website. And that - it's a kind of a combination of an FPS. So you've got a first-person shooter where you actually have a mission based environment. But it's actually catering to younger players who are all able to multitask. It's not about doing one thing and focusing on that. So, you'll notice in the game that there are multiple screens inside. So, there are different things that can happen in there. So, while you're shooting zombies, you can also be playing the game. Oh, oh, oh. Here we go! And when you hit the bonus, we then take you on a journey - so you go in a car, you go to another place. I'm in a car, I'm in a car! There's a whole narrative around it. We've got a really famous voice doing the narrative if you know who that is. You have to play the game. Oh! I can hear Morgan Freeman. That's a good choice of voice. Why did you choose zombies, like, what's the appeal? Zombies is always gonna be a winner for a computer. It's a category that everybody loves. So, the reason why we went with zombies was because the first one was ready to get people into that environment. And then we wanted to start getting people into a more action-based environment. Which is what we've got with zombies. But we have another element to the business model, which is to actually show owners of existing intellectual property that you can do other things with it. So, if you've invested to make a 2D game, then you can take that same IP and translate it into virtual reality. The game that you've just seen is, we revealed it but we're about 50% with that. The game will be ready to go live in April this year. So players will be able to get their hands on it and have a good time in there! You probably did a lot of research about zombies, right, before doing this game? A little bit, yeah. We kinda know a bit about zombies. So let me ask you a question right now. So, what if there was like a zombie apocalypse that would break out, like right now in this moment at ICE. What would be your impromptu weapon around here? Like in this boot, what would you grab, your number one choice weapon? My impromptu weapon would be my legs. Your legs? A pair of training shoes and running as fast as I could. Oh, okay! Because I don't happen to have a pump action shotgun around anywhere. So, then I think it would be a case of who could run the fastest. So, I can't wait to try it - let's get the headset on! If I don't make it out alive, I love you all, okay? Is it loading? Yeah, I think it's loading. Apparently I have to save everyone, it's all in my hands! Okay, I don't know what it is. It's like some big muscly entity like an alien humanoid thing! I don't know... It's a master zombie. It's covered in blood! Oh okay it's a mas - yeah it does. That description does fit it... Okay, I killed it! Congratulations, you just saved the world! Oh, okay, wow, thank you!
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